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CYCLES environment for virtual reality

Created environment in Unity, optimized for Virtual Reality.

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Disney Animation’s first VR short.

I was the Environment Look Development Artist for this short. The look was created using ‘Unity’ real time engine. The textures were created using Substance Painter. Model’s created mainly in Maya.

The Look and style are very similar to Disney Animation's current feature films, but the experience is something that your senses have never felt before.

Bring tissues.

Premiered at SIGGRAPH 2018 Vancouver with amazing critical acclaim. It has since been shown at the Sundance Film Festival and is continuing to be shown at festivals around the world. Soon to be released to the public on consumer level VR devices.

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